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Tuesday, June 15, 2010

Metal Gear Solid Rising - Amazing New Cutting Mechanics



At E3 2010, Konami's Hideo Kojima, known for his Metal Gear Solid franchise, revealed the latest installment, Metal Gear Solid Rising.

He explained that in this game, the gameplay is moving away from the stealth elements that the series is famous for. However, to make the action make interesting, a new physics and offense mechanic has been developed. And that is cutting mechanics. You will wield an all powerful katana and you can choose how you want to slice your enemies and environment. What makes this new is that for the first time, you can choose exactly which angle you want to slice and the victim actually falls apart. Instead of me trying to explain, just watch the trailer video below. Haha. You'll love what you see, if you're into these games, that is.





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